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Heroes 6 - Discussion

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#24
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I would like them to be similar to the third installment. I mean the variety of castles, creatures, artifacts, and objects on the map. I want a well-developed and interesting hero development system. And even better, if there were more than one hero class per castle. So that the campaign would be diverse and not too difficult. It would be great if the game included a functional, but user-friendly map and campaign editor.
Подмосковный рейнджер, не ведающий стаха