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The map is designed for multiplayer, and the AI does indeed have logic problems when playing as the Dwarves. I think this is due to the very large number of portals, as well as the complexity of their network as a whole, and the large number of closed mountainous areas that the Dwarves have. There is not much point in trying to solve this problem because this unique defensive mountain system is what makes the Dwarves special, and in multiplayer, if a human player controls the Dwarves, they will be an extremely dangerous opponent. The portal network is built in such a way that if it is defended properly, it is virtually impossible to capture the Dwarves' territories. But, unfortunately, the AI plays poorly as the Dwarves.