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Finally, I tried version 1.0. My impressions of my favorite faction are the best. I played with a friend in a hotseat game on a small map (Peninsula) for two players; I played as Dungeon, and he played as Necropolis. We met in a dungeon on the third week. I had 4 witches, each with one upgrade, 7 unupgraded Raiders (I lost 5 in a battle with unicorns for a +2 luck artifact), 25 Furies, 57 Assassins, and a level 12 hero specializing in Assassins with stats 7 1 12 4 and abilities Improved Spells and Lucky Spells + Sorcery Expert. He had 375 skeleton archers, 50 zombies, 9 ghosts, and 9 vampires (the rest of the Raiders took them out in the Sulfur Mine:D). His hero was a vampire specialist with stats 1 4 7 6. He surrounded the skeletons in a corner, but then he received an Improved Stone Spike, which immediately eliminated the vampires and ghosts. The skeletons destroyed 11 Furies. The witches reduced the skeletons' and zombies' defense to 0 and slowed them down :). After that, the Assassins moved forward – they don't need to exchange ranged attacks, as they are real beasts in melee combat. The second time, the skeletons didn't shoot; the Raiders tied them up, and my hero cast Improved Ice Bolt, with Ice Bolt (+50% cold damage) – he took out a hundred skeletons at a time. The second time, luck was on my side – he destroyed 200 at once :D. The overall conclusion is that Dark Elves have the best units and the most powerful magic. The only downside is that they have few units of levels 1-2, but what units they are! 20 Furies + a hero can clear out all melee units up to level 4!
" Тьма - рука правая Света , Свет - рука левая Тьмы "