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Seafarers

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#5
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=Lizard=
One significant question has arisen: for some Dragon Utopia, guards are generated, while for others they are not. What is the principle here, and is this a bug?
Initially, very few Dragon Utopia were generated (2-4 per map), which risked creating unbalanced layouts; therefore, it was decided to place sawmills in several zones and convert them into Dragon Utopia. This resulted in Dragon Utopia without guards.