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Terra dei Demoni

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#383
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I don't know, either I can't read, or it's written this way.
Before this, I played all the games, and restarts are spent in any case, except for those described in the topic about the basic rules (for example, there is no road from the Castle, the hero did not appear, etc.). In the footnote about objective restarts, it says that restarts are used if they exist; there are no gradations – a restart is taken either for a block or for the absence of a road, all in one place, so it is logical to conclude that it is valid.
I didn't look at the saves (not because of what Javdet is coming up with, but because it's possible that there was a road, but I just didn't see it/didn't investigate it properly), and I understand that they are no longer available.

In any case, if the organizer says that this is a mandatory restart and the player's restarts are not spent in this case, I suggest a replay.

Although I think all this is not very good (in terms of interpreting the rules), but since I admit that Vik and I may be thinking in different terms and perceiving the text differently, I agree to a complete replay.

P.S. I would like to hear Vik's comments.
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