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#361
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For me, the match turned out to be a game until the save point, and then something completely unclear happened after the save. All plans were forgotten, and it was impossible to even roughly remember who was supposed to go where – the heroes just moved around aimlessly. One of them left through the monolith exit, which decided the whole game. That's how, in 5 minutes, after vague recollections after a long pause, the entire game and the time spent on it were ruined. Thanks for the game. P.S. Something needs to be done about resuming and continuing games. Personally, I always end up at a disadvantage when the opponent appears after a couple of weeks (a month...). If one player initiates a save, the other should have the right to set deadlines (within a week) and, moreover, at a time that is convenient for them, not when the initiator can (wants) to. Because otherwise, with persuasion and good wishes, nothing can be achieved. Then all tournament brackets will be balanced. Stop being so lenient with deadlines. There are plenty of tournaments. If you don't meet the deadline in one, you're welcome to join another. If you don't play in a couple due to violating the deadline, you should be banned from participating in the next one. Vova, of course, understood the situation, and the opponent himself is against long delays. It's just that my game statistics after save points are very depressing – I keep losing, and that's because I completely forget the game.

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