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Spring 2014 season. Online ranked games (reports, discussions).
3 times it came with 1+0 stacks, so when it gave 2 roads and 2 necromancers, I decided not to restart. On 112 both hit ranged units, but an external dwelling of angels was found behind the genie lot — had to take it on 117 with a loss of 70 skeletons that had been gathered through painstaking effort. On 2 I only started necromancing properly, but long roads and crooked adjacent zones — I only reached the central square by 13, and by then Kaigh was there with stats 4 times greater, control, and a Sphere of Negation. I fled to the far treasure zone, found a Utopia — +1+1 ring, and then the terrain ran out) Thanks for the game Anyone who knows — attention, a question — on XL+U maps does red also get such favorable roads or is that all nonsense?