Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
What kind of truly epic battles can we even talk about when the AI tirelessly provokes the player into eliminating it as quickly as possible, and doesn't allow for peaceful development either in its own territory or on the map as a whole? Even on easy difficulty, it ignores capturing nearby mines and tries to invade our territory, even if it's going to face defeat and disappointment there. And when there are 3 or more AI opponents, they don't give you a moment to breathe. That's why I hate the AI in Heroes 5 and 6. In WoG, for example, you can spend a week fighting on a single map until you get tired of it. But here, it's a lost cause and smells like it.