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CHALLENGE The_ CHAMPIONS LEAGUE, The_'s CHALLENGE CHAMPIONS LEAGUE

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After clearing all respawns, I get a pretty good payout, lots of gold, a nice road split, an external market, a Lighthouse and an external Air dwelling (but these 2 are not very conveniently located), and a Stable. Deesa takes the statboosters and Stables, Loh moves on business and towards the enemy directions. I chose Inferno first, because a Stable was located in its direction. For useful stuff along the way, I immediately grab the Observatory, which reveals part of the unremarkable central treasure zone, a Griffin Conservatory on an Inferno respawn, and right there a huge loop towards one enemy... After running a bit more, I discover a block there for a Dragon Utopia. Oh well, I turned around and by day 112 I'm near the Necro enemy. There's another Conservatory nearby. With no urgent actions needed for Deesa, she continues her march along the statboosters—there were tons of them, especially for magic stats. So by the end of the week, she was something like 5 6 7 7, without artifacts, Earth, Offense. The enemies fell without issue. Enough gold, Griffins in the fort. Day 122: Conservatory (2). By day 124, I killed the Inferno enemy and ate a chunk of his treasure zone on the way—gave experience and all the water. Also revealed there, along a pathless area, 2 Dragon Utopias, but nothing to take them with yet. I transfer everything to the Necro treasure zone, and on the way take Conservatory (3). Forgot to mention that the Citadel enemy bugged out and denied me his treasure zone (there simply was no road to it, and inside the zone itself there were no roads at all, so I didn't even visit it). Cleaning up the goodies along the way again. Lighthouses aren't plentiful yet, but there are some, though scattered all over the place. So far I've only taken one minimal one. Pandora's Boxes give just experience and 20 griffins, a couple of stat artifacts. Deesa is already 10 16. I reveal the max Dragon Utopia there as well, but then the opponent pops up, makes a small forced march with Wings over my zone, reveals an Inferno Observatory which shows him a Lighthouse in the center, where thankfully he goes. Meanwhile, I realize I can't delay—it's day 131. I buy the growth and go into the max Dragon Utopia. Losing a Griffin and almost all of the growth, it falls, and it gives... a Torso +10-2, a Helm +4+4, Captain's Hat, and a Sack of Gold!!! A king's ransom! Well, at least the super combat magic in the form of Water Bolt with Expert Air Magic and Sorcery hits for 862. I have something to fight with now, but the opponent doesn't come back. I gather 3 Hives with Chains, and head to the Inferno Utopia, and from there to the Inferno treasure zone's Utopias—turns out there are 3 of them! They gave stats, a Level 5 Hat, КВ. Meanwhile, the sneaky Blue player storms my capital but doesn't stay, casting Town Portal back home. On my turn, I recapture it and sit down, backed up by Loh. I equip the Earth magic boost, the Level 5 Hat, and max out on spell power. The attack comes—there are 10 Angels, 72 Monarchs, packs of Grands, 10 Horned Demons, and other small fry, but their stats are half as good as mine, and their spell power is only 6. Explosion for 4600 told the Monarchs they came to the wrong place :smile44: I wanted to buy him off immediately, but I thought that with that spell power, his magic wouldn't hit hard, and if he did something wrong, I could even take out the Angels. I also feared that if I paid for a surrender, he would instantly upgrade his Archers, since he had the Castle town. But Slow flies, and everything charges at me without waiting. They take off a few points of Health and 3 Griffins. In response, I finish off the remaining Monarchs and decide to buy him off so I don't lose all my Griffins. Then follows a crazy chase and a war of Loh, since he has full Control and Gauntlets of the Necromancer, while I only have Gauntlets and Dimension Door. However, thanks to a couple of fast heroes and the 150k I shook out of the Utopias, I manage to seize almost all of the opponent's towns and corner him, from where he carefully moves to my Necro secondary town. But the chain comes together for a return, and Deesa finishes him off. Stats, except for attack, haven't changed there, so a second Fireball is a one-sided match. Thanks for the game! 2-0, I avenged the 4th World War! :smile19:

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