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I think it makes sense. Maybe we could also make time stop while viewing the land/air?
Perhaps I didn't express myself clearly enough.
Here's the situation, step by step:
1. Opponent's turn.
2. I click "View Turn" - I want to see my previous turn (remember, the opponent is moving - that is, it's their turn).
3. After clicking the "View Turn" button, their ticking timer in the upper left corner of the game screen changes to my ticking timer. However, the opponent continues to move.
P.S. By the way, just a reminder - in case anyone didn't understand/forgot - all this happens DURING THE OPPONENT'S TURN ;)