Skip to content

Winter 2014. Automated submission of seasonal reports.

User Avatar
#751
Auto-translated
The_
played in two sessions a month apart.
Very unpleasant roads, another respawn from one edge of the map to the other, Gunnar arrived and was a welcome sight, partially compensating for the awkward generation. The content was decent: two external dwellings of drakes, a single Griffin Conservatory, three beehives, +4 shield, +2 all boots, that's about it. The leveling wasn't great; alongside armor and earth, we got leadership and resistance.
The GO triple was nice, hitting everyone, all three efreeti guards all with GS, fought the first ones without oil at 122 (none anywhere), for the second and third I bothered, found a sage, defeated a geomancer, retrained, picked up a book of fire in the treasure zone, two mini beehives, a Dragon Utopia (complete junk), at least the dragons spawned at the Castle, sword +12, chests for experience (mastered expert fire and pathfinding), chest for 25 grand, the blue side suffered heavy losses at GO (they came out at 123) fireball a formality, although it felt like, if I loaded 121 opp, in my opinion everything could have been handled beautifully and I could have come out at 122 and completely cut me off from the treasure zone, fortunately the layout allowed it (8 angels), but it didn't work out.

Thanks for the game!

thanks for the game