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And as a continuation, here's an idea for creating a map. You could make a map where the bridge guards are increased tenfold. This wouldn't be difficult for experienced mapmakers. I just don't like extreme playthroughs. Also, a part of my map hasn't been explored yet, there are many interesting things, but I have to defend myself from enemies and go conquer their castles, because my ally, like a complete loser, has already lost.