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Discussion of level 4 monsters.

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#128
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xTrishax
Well, you're a bit strange.
For example, if I have 10 towns and 100 mines, and you only have one town, I can crush you even with Leprechauns. It's a different story that champions always pay off, but angels require strong funding. Although, it's pointless to argue that angels have higher potential here.
With your 10 towns and Leprechauns, you won't be able to defeat me with my single castle. I'm willing to bet :cool: I also disagree with the other point – the profitability of monsters depends on their owner. Even one angel in skilled hands is worth ten champions.

I was telling you that the Life faction's monster lineup only becomes effective with "good funding" and ultimately relies on angels for the vast majority of maps. The problem is that Life monsters are too slow on the strategic map. A counter-example could be the Chaos castle. In it, any good player will strive to acquire an Ifrit, which is sometimes needed primarily to speed up heroes.
Heroes of might and magic 4 on-line World Championships