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Finally finished the game. The quest "Dig Up the Tear of Ashi" is not being registered (it is marked in red when exiting to the surface).
Suggestions:
I think some kind of reward should be given for rescuing everyone from the prisons. Increasing the army is not an adequate reward for the time spent.
Is it possible to add the rescued prisoners to the hero's army according to an upgrade? It's a pity to lose them – it's not clear why we should even bother going to the prisons, and running around with different heroes to collect and recruit them takes too long.
When capturing a castle, angels appear too often (they occupy four squares!). For example, I play without archers, and at some point, the angels occupied all the free squares and prevented my troops from moving, and my troops from getting closer. I was lucky that their seraphims were standing next to the peasants, and by controlling the seraphims, I was able to somehow finish this battle. The problem is that when a unit is killed, a new one appears immediately (without any time delay), and the situation becomes almost a stalemate.
Does the red (human) army increase over time?
If so, it's not enough. After completing all the tasks at the top and losing a lot of time, I thought that the red side would become stronger and stronger. But the final battles could be fought with 20% of the army. After reading your previous message, I gave all the troops to Sigrif, and the rest had the minimum. All battles were fought with minimal or no losses. What would have happened if I had finished the quest with "Dark Star"? Would it have been even easier?
I really don't see any chance of winning the final battle (the devils don't give up).
Thank you for the map. As I understand it, we can expect a sequel.