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There are only 2 medium-length paths from the spawn point (1.5 days), and I didn't manage to secure a victory, mainly because of Aislinn, who was buffed by the new rules. Both paths led to villages; I cleared a goblin outpost and moved up to a lift. I didn't dare to attack the archer's guild without mana, and there's no sawmill. Aislinn is rushing to take a village-rampart, while my army has captured an empty dungeon. On day 116, I got lucky and found a hidden Veins of the Earth resource. I had just enough troops to take the resource: 2 flies, 4 gnolls, and 22 lizardmen, and I was also short on money. On day 2, I cleared the archers, and the only path led to 2 portal exits. I decided to take the hives through the off-road, and I kept going until the end of the week. I made almost no mistakes, except for sacrificing my mind skill to level up my earth skill. On day 13, I went through a one-way path to a Necropolis computer. It had 6, 6, 12, 6, and about 40 Veins of the Earth, 50 lizardmen, and Luna at level 10. The opponent saw this and surrendered.
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Discord Iamsamstan#6087
Discord Iamsamstan#6087