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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#2943
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Dirty_Player
When there are many zones on the map, two-sided monoliths are used first, then one-sided ones, and when the one-sided ones run out, the two-sided ones start going through a second cycle, thus creating a four-sided monolith. :smile11:
But it exists sometimes, and sometimes it doesn't. And it's not such a common occurrence. And it seems to appear when the total number of transitions is increased due to multiple transitions between some two zones (it happened that a transition between two identical zones was in the form of underground gates, monoliths, and even two types of teleports). That is, this direction in mapmaking is still somehow regulated.
Summer 2013