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#5621
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zoog

Hives/skeletons are not considered an imbalance yet. But the Vidomina start leads to monotony – that’s why such things were limited.

The issue is not about banning/allowing Necromancers, but about denying obvious things. You perceive the ban on rules as something that castsrates the game! (by the way, it castsrates it pretty well). Someone who is not a developer interfered with it, wrote tons of text, "limited the game's variability" with many bans, and you accepted and swallowed it. And you perceive it as something normal! Without arguing! But you don’t perceive it when they try to improve its playability. This is a paradox, nonsense, and LOL.
zoog

Also, don't exaggerate; I never said that the original Heroes were perfect.
Okay, but who is arguing? I’m saying what you are. This is, after all, the "well-thought-out concept of the developers."
zoog

but by changing everything, we will get something bland and mediocre.
If you haven’t noticed, no one is changing everything. There’s WoG, HotA, and others for that.
zoog

[off]I just think that fighting against the map, making it open, is an important part of the game, maybe that’s why we have a misunderstanding?[/off]

Okay. Fight! There are no more Restos.


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GG?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того