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If "chaotic good," "lawful evil," etc., are considered a single status, it would be easier to implement a role check, as in the best-case scenario, it would only fail to recognize a couple of town members. But if these are two different statuses, then what and how does it check, needs to be explained.
Block, isolation.
So, is it a block or isolation? And how does it isolate? Only from being killed, or from everything? And only 10 night actions (well, there are different types of kills from different mafia roles), half of which aren't displayed? Great, it'll be fun.