On the first day, I light two Griffin Conservatories, one of them single. There are a couple of boxes, a ring of speed, but no high-level external dwellings are visible.
I start spreading out, on 112 I reveal a decent chunk of the treasure zone with a scouting view: several GO, nagas and greater nagas. In the sands, but in sight are KZ and a teapot, I see bracers, along the way a shield +12 behind the minotaurs. Center is home territory. At the spawn, I reveal two Medusa dwellings, boots, another box, a couple of hives.
On 113, I crush all with minimal losses a single Griffin Conservatory with a Troglodyte upgrade, then with an angel I kill the archers for a ring of speed, open a prison, but the timer pressed me - I spread out awkwardly and didn't manage to finish my moves in time.
I take both secondary towns (towers), break through to the other end, transfer the army there. A spell book, stat boosters, the first Dragon Fly Hive (pre-dwelling). I take a promising box behind the wood, but it has magic, and I have no wisdom.
I run to the next box, with the weaklings in the meantime I take another Dragon Fly Hive (also small) and reclaim the second Medusa dwelling and the boots.
On 121, a box behind a stack of gargoyles - 25 Evil Eyes instead of my 10k exp, but still not bad.
I decide to continue the march through the wasteland with Gunnar, since there are tough guards behind the hives, and a pack of greater cyclopes guards an armor +10 SP.
Along the way, I clear KO, a sword +3, ribs, a helmet +3. With it, I break through to make a double mana, then to the stables and on 125 I leisurely finish my spread. I level up earth on two GO (nagas), run to KZ.
The opponent sees the stats (10-20-15-7) in the tavern and decides not to continue.
Thanks for the game.