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#242
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Defiant
After a series of restarts, the respawn featured long fast roads, with 2 cons near the castle. Also found were 2 external dwellings of gnolls and lizardmen, 1 external dwelling of basilisks. Both cons turned out to be large. Spent the entire first week at the respawn because there was no money, barely managed to get the dwellings up in the citadel, running around with 4 heroes. Tazar leveled up excellently - armor, offense, tactics, earth. On the second week I gathered an army (5 wyverns, ~70 gr. lizardmen, 70 gnolls, gr. flies, a few basilisks), broke the grassy secondary, started setting up a chain to break the underground secondary, but on my turn the opponent surrendered with an angel on orcs guarding the entrance to the treasure zone. After opening it turned out that the grassy secondary I had broken had 2 more cons (1+trog), and the Mage Guild had oil.
Thanks for the game.
I didn't restart upon seeing boots and gloves for speed, also 20 elves at the start, everything was great, Ivor with excellent leveling, a spread of 6 heroes, on 115 took the secondary, on 117 entered con 1, had 20 Grands, 22 centaurs, 6 air elementals and a few single fairies, things didn't go well there, the creatures kept proccing morale as much as they could)) Came out with 1 grand and 1 angel, went up top, started pulling everything from the castle, didn't take the army to avoid a wipe, but there were 42 orcs and again my beloved morale procs, got wiped.
Thanks for the game)

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