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NoBlockEditor - What's new in the map editor.

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#12
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Removed the weight from the archive, updated the mod on 07.02.2014. You can find more detailed information about the changes in the "Read Me.doc" Word document included with the mod. If anyone notices any discrepancies with the mod description, please let me know, and I will correct any mistakes I have made.

Added 43 minutes later
RedHeavenHero
Thank you for the clarification. Is this really that important? After all, you can use regular, fully functional heroes. Dialog heroes probably lack animations as well.
This mod is intended more for mapmakers and modders than for players; I'm primarily making it for myself. My goal is to create a 3D video based on the game engine. I haven't decided what the video will be yet; it could be an advertisement, a funny scene, or a cartoon. Thanks to the mod, you can create a map with new objects and minimal bugs without much effort. It will be easier for modders to find resources for new objects. I made the animations accessible from the map editor; it's just easier that way. Yes, you are right, not all dialog heroes have all the animations, but it's not that bad. I added game animations to the list for dialog heroes. I replaced some, but I'm trying not to disrupt the purpose of the animations too much.
Уроки по моддингу Heroes на youtube
Мои файлы по HoMM_V, по M&MH_VII
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