played a doubles game, with Knights and a Stronghold on turn 1. On turn 121, I took my companion. My companion built a Mage Guild and Monks. Also, on turn 1, I destroyed the teleport to the red player. On turn 123, we get +1 speed and level up our tactics. We kill Shaakti with a rush attack (with one Harpy and +1 speed). As a result, we have +2 speed. Loriel remains in command of the Blind army. On turn 124, she attacks. The battlefield is grass, which gives me +3 speed. On turn 16, the Wyverns attack fiercely, and the mob of pikemen, swordsmen, and knights charges in. GG, thanks for the game.
Confirmed,
thanks for the game.