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I couldn't give up on the three castles that appeared at the beginning, even though my opponent had a Moon Gate. The problem was that all three turned out to be level 1. By turn 121, I had gathered them and headed towards the center. There was another castle there (level 3), and it was scary to attack, so I ran towards the resource points. On turn 124, my opponent's scout appeared and checked the unguarded castle. I couldn't leave it to the Moon Gate, so I moved into a village and took it on the same turn. In total, I had 6 Angels, 6 Ducks, 20 Grand Griffins, 200 Bones, and with them, I went to the enemy castle, where 4 Phoenixes, 4 Psychics, and 20 Air Elementals were stationed, along with a garrison. I lost one Angel, and my opponent surrendered.