Bug with army dependence on the game week. Most likely related to incorrect rounding of growth. The program shows that on a standard ГО at 45k the number of megadragons does not increase, but in reality it does. For example, with rust dragons, if at week 111 there were 1-4, by week 141 it was already 5-9, and at week 331 it was 10-19. But the funniest thing is something like archangels at month 20 according to the program would be:
6.25%: Archangel: 9
12.50%: Archangel: 4000
18.75%: Archangel: 4000
25.00%: Archangel: 4000
18.75%: Archangel: 4000
12.50%: Archangel: 4000
6.25%: Archangel: 4000
Do I understand correctly that there cannot be more than 100 of any monsters on the map and 100-249 means max 109 at week 121, 120 at week 131, etc.?
Do I understand correctly that a Pandora's Box with troops in the center of Jebus Cross, and indeed on any respawn, has a maximum of 3?
And is there any dependency on the probability of Pandora's Boxes spawning for magic\troops\experience\gold? Like the standard 30\30\30\10?
Specifically about Pandora's Boxes (each Pandora's Box with each specific creature or amount of experience is considered separately):
Pandora's Boxes with experience have a relative frequency of 20.
Pandora's Boxes with gold have a frequency of 5.
Pandora's Boxes with magic have a frequency of 2.
Pandora's Boxes with creatures have a frequency of 3.