No. It's just that the last game turned out to be boring, not very engaging, and quite long.
Let's talk about balance instead.
I've been wanting to know for a long time how to calculate balance in an Hv-type game. In regular Mafia games, there are coefficients – you multiply and you're done. But here? How do you even calculate the number of negatives relative to a town? I'm not even talking about properties, ultimates, and NDs, which can easily skew the balance.
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.