01/25/2012 Rockmachine (Blue, Rampart, Kirr, Kirr) def Player (Red, Tower, Solmyr, Solmyr) 115
The start was more or less even. There were 11 archers. In the end, on turn 5, the opponent wrote that he gives up and suggested playing the same match again. He had 2 giant units, but he got a little unlucky and decided to give up.
Added 3 minutes later
01/25/2012 Rockmachine (Blue, Rampart, Kirr, Kirr) def Player (Red, Tower, Solmyr, Solmyr) 113
The opponent gave up on turn 3.
In the first game, I wanted to play 2 giants, or at least one, and build up my own giants. But neither worked. If the gremlins had an upgrade, everything would have been much better, but alas. In the second game, I got a zero resource spawn, so there was nothing to build the city with. And when breaking through to the second town, I lost all the gremlins. There weren't enough archers to kill that many zombies. Thanks for the time!