22.01.2014 MrP1nchy (blue, Necro, Clavius, Galtran) def Night Troll (red, Fortress, Tazar, Gurnisson) 126 2sm4d(3)
Goshan comes right away. With the first scout I reveal the overview - the respawn is compact, the external dwelling of horses is close! + all guards are breakable. On 111 I break through to the grassy secondary town, on 112 I take it + good upgrades and there's space to necromance. I immediately rush to the other secondary. (On the way I did some necromancing + broke open the chests) It is also grassy, the stables are on the road to the town. I sent the scouts to gather resources and set Goshan up to break the external dwelling of horses. The guard - upgraded harpies. Besides the dwelling, there was a pile of gold and gems under guard, so there were 96 harpies. Minus 70 skeletons... On 121 I run to the stables, take the crypt + town. I see a Hive guarded by 20+ snipers, I decide to fight (just got Tactics expert in the crypt). I easily break through 32 snipers with fakes, air elementals, and 8 horses. I go into the Hive - and it's the maximum reward!! Losing two horses didn't upset me much. With the scout I find an overview, from it I spot another Hive nearby. I set Goshan up near the Hive and see the opponent moving along the no-road in the other secondary. I strike the Hive and split up, to rush towards the opponent (since only 1-4 ducks and 20+ lizards were visible there). On 125 I stand near the opponent with 6 horses, 18 ducks, 6 liches, and 170 skeletons. The opponent spots me and tries to run, but Goshan on the stables catches him easily. A flawless victory, the opponent has 2 ducks and a bit of various meat.
Thanks for the game!
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Иногда для того, чтобы продвинуться вперед нужно сделать несколько шагов назад