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M-200% #8

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#403
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21.01.13 twaryna (red, Dungeon, Arlach, Luna) def Roger-ua (blue, Citadel, Saurag, Gundula) Balance 136

The surrender was unimportant, little gold, from the pickups only 1 Troglodytes, a guardhouse on the wasteland, but Luna came through. The adjacent zones were also sad - the zone with the town along the road was completely empty, and in the other there was a chest behind Magogs and a ring +1 HP. Luna broke the chest and got 5k experience. I find a guardhouse - Giants. Beating the scout hero - no Haste. On 122 with double mana Luna breaks through to the sand via the wasteland. Next, a chest behind Cats - the entire second level of magic. Cap +3 from a grave. On 124 I enter the central town zone. There I take a chest of 50 upgraded Zombies. From the army, 100+ Troglodytes and Zombies remain. But there is a well and 100 mana. On my turn, Gundula attacks. The meat there is many times more - 60 upgraded Wolves, 34 upgraded Crossbowmen, 13 Roc. Nothing to dispel Blindness with. But morale procs twice painfully on the Crossbows on direct shot under Bless and on the Wolves. In the end, I killed the archers and almost all the Wolves. The opponent did not take the central Necropolis and did not stand on the well. On 125 I take the Necropolis with a scout hero, buy Luna there, take the well, and attack again. A buyout follows. Then I took his native town and gradually pressed on the approaches to the treasure zone. Thanks for the game!
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