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#1632
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I can suggest a "xcom" mafia game. The action takes place in a city that was attacked by aliens. City Mayor. Features. Mayor: double vote. Doppelganger: the first assassination attempt fails. Weapon: none. Status: human, good. Police Chief. Features. Bulletproof vest: if he is killed by someone other than a Muton during the first assassination attempt, the Chief is resurrected but is considered killed for one night. Reaction speed: deprives his killer of a vote and an action for one night with a 50% chance. Action. Check: checks the status of Good/Bad. Statistics: compares the status of two players. Weapon: stun gun. Status: human, good. Police Officer. Features. Self-defense: kills his killer. Action. Check: checks the status of human/alien. Protection: dies instead of the target. Weapon: pistol. Status: human, good. Doctor. Features. Scare away the killer of his target. Learns the status of his target. Action. Treatment: blocks the target's action. Resurrection: (once per game) resurrects a killed player. Weapon: none. Status: human, good. Homeless person. Features. Scare away the killer (except for XCOM members). Action. Surveillance: learns the status of the target and scares away its killers. Fight: blocks. If he attacks a Muton, he dies. Weapon: pocket knife. Status: human, bad. Resident (4x). Status. Human, good. Xcom. Isako Sato. Features. Leader. Double vote. Action. Assassination. Shoot on the run: once per game, blocks all actions aimed at him and kills several targets and everyone who came to them. Motion scanner: checks the status of human/alien. Weapon: shotgun. Status: human, bad. Dwight Homburger. Features. Armor. The first assassination attempt fails. Action. Assassination. Suppression: blocks. Fragmentation rocket: kills the target and everyone who came to it. Motion scanner: checks the status of human/alien. Weapon: machine gun. Status: Human, bad. Olga Varyagova. Features. None. Action. Assassination. Headshot - kills through armor. Weapon destruction: blocks the assassination action. Motion scanner: checks the status of human/alien. Weapon: sniper rifle. Status: Human, bad. Junko Irono. Features. None. Action. Assassination. Resurrection. Long-range shot - blocks. Motion scanner: checks the status of human/alien. Weapon: assault rifle. Status: Human, good. Oleg Bondarchuk. Features. Infection. He turns into a zombie on a random night. Action. Assassination. Motion scanner: checks the status of human/alien. Weapon: assault rifle. Status: Human, bad. Aliens. Ethereal. Features. Psi-shield - the first assassination attempt fails. Double vote. Action. Assassination. Rift - kills the target and everyone who came to it. Mind control - turns the target into a psi-zombie. Sends actions for him at his discretion. Weapon: psi-power. Alien, good. Muton. Features. Armor. Action. Assassination. Suppression. Call of blood: performs 2 actions per night. Weapon: plasma rifle. Alien, bad. Chryssalid. Features. Armor. Action. Assassination. Infection - turns his target into a zombie. Weapon: claws. Alien, bad. Sectoid. Features. None. Action. Assassination. Spit: the victim dies the next night. Weapon: light plasma rifle. Every night, changes the status of Alien, bad to Human, good or vice versa. Sectoid. Features. None. Action. Assassination. Weapon: plasma pistol. Status: alien, bad. Zombie. Features. None. Action. Assassination. Weapon: teeth. Status: human, bad. Psi-zombie. Features. The features of the role are preserved. Action. Assassination and action of the human role under control. Status: the status of the one who fell under the control of the Ethereal.

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