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Ah, now I understand. Thank you.
Added 3 years ago
Okay, I've carefully reviewed the map in the game so far – I don't have time for more right now. Some immediate observations: the bridge before the first Haven city should be changed from a snowy one to a regular one. Some objects (dwellings), for example, near the Lord, are not passable for the player. Or is that intentional? And also – for the Dwarves, most of the land is underground, but it's not represented there, which is a shame.
Regarding the map. Honestly, it reminded me of my early days as a mapmaker ;) It's very well done for an "absolute beginner." The funny thing is that in reality, the landscape is actually like that – these aren't the flat fields that we often see in Nival's games; in fact, I think it should be this way. Of course, some of the mountains are too high, and the chasms are too deep, but... there's something to it.
The transition between the borders of different lands is very beautiful – I liked it. And it doesn't matter that the objects are arranged somewhat chaotically – in reality, that's how it is; it's not a given that you'll have a sawmill, a mine, and dwellings of levels 1-3 within a two-day journey. Everything can be different. The author even worked on the placement of monster groups for guarding, which is a nice touch. Moreover, there are even some scripts.
Of course, the map significantly modifies the game files, and honestly, I don't like that, which is why the animations of the demons disappeared from all the cutscenes... well, that can be fixed by removing the map from the maps folder after playing it ;)
Of course, there are still many things that could be improved. But I think the players will point them out themselves. I think that (if there aren't any problems with saves or crashes due to the map's size), you can have a great battle on this map ;)
Good luck to the author! If I find time to play it properly, I'll give you feedback.
Thank you for the feedback. 1. To be honest, I didn't notice the snow on that bridge) I'll have to take a closer look. 2. The buildings near the Lord are intentionally blocked so you can't reach them. It's just for atmosphere. 3. Regarding the Dwarves. I'm just a beginner. I don't remember how long ago I learned about PowerLight)). And a lot had already been done by that time. Yes, maybe there's too much snow. 4. Thank you for the compliment about the landscape. Because I'm not very good at using scripts, I focused on creativity in that area. If you find any errors, please let me know... although I've checked it so many times, but anything is possible.