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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
Well, if one of the players has any realistic chance to strengthen their position (unexplored respawns, unconquered Dragon Utopias, unbuilt Mage Guilds) and doesn't want to surrender—how can you force them to stop an interesting game? Now, if there are no chances at all, that's a different story; you should make up your mind.