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CIS-2014 in Minsk.

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Since there was such a party going on, let me also describe my impressions of WT from a "new school" perspective. Inspired by a post from The_...

Backstory...

Like most people who played Heroes with computers or hotseat, when I came to HeroesWorld I felt like a "papashka". I beat a few others like me, scoured the forum, and realized I was ready for WT (end of 2011, WT at its peak). I downloaded WT, installed it. Trying to install HD on it took a week; with great difficulty I managed it. I waltz in like a "papa" into the chat. There's some discussion going on. After an hour of trying to find an opponent, eventually someone from the "fathers" decided to play with me, a noob. After a brief dialogue about settings, of which I knew absolutely nothing, I was offered to start via GR. I also had no idea who GR was, and was told to go study the basics. I learned the basics later, but that fact completely killed my desire to play WT...

Later, I occasionally still had the urge to try WT, but it was crushed by the local community's disregard for "new school" players.

Summary: HeroesWorld does a lot to attract new players. Things like "Newbies", streams, tournaments, and so on. WT is Olympus — its own rules, its own clique, newcomers are not welcome, and development itself has stalled. It's become a "room of interest". But even from this room, the "papashkas" are slowly migrating to SoD. And WT has long ceased to be considered the Top League; it's just a gathering of people who still sacredly believe in that. Thank you for the game, gentlemen WT players, but this is no longer the game you fell in love with at first sight back in 1999-2005...