11.01.14 Grizvald(red, Stronghold, Gurni, Gurni/Goshan) def c0nn3c71nkK.ppL (blue, Swamp, Tazar) 2sm4d(3), 133
I was choosing between diamond and SM; no experience at all on the first, so I went with SM. First generation — medium roads, respawn in the center of the map, three lanes, and a bear external dwelling on one of them. I had some setbacks in terms of building on the first; I didn't find enough gold and crystals for bears, but I took the external dwelling without issues. On the first, I bought Gosha and ran for the grass. At the second level, he was offered Earth; I didn't take it... a tough choice, but I felt the pressure and advanced Necro :D though on the third, I couldn't refuse Offense anymore. Secondary skill was Ramp, with one Griffin Conservatory and a quick exit to the treasure zone, BUT it was the damn desert treasure zone :( I went on to collect bones elsewhere; there was a treasure zone on Necro ground nearby, but I didn't go into those hellish corridors without income. I got beaten and went to explore another grassland, also a ramp (initially I didn't go there because of the guard in the form of Grands on the grass). It was richer in gold, but there were no Griffin Conservatories, and there was a stable. Gosha leveled up like royalty; Gurni capped Expert Air and starting Tactics. Taz appeared in the tavern with decent stats, and I had nothing much to oppose him; I thought about going into the desert after all, since I checked a bit as a noob — there was a КВ for a time artifact. In the end, I entered the underground treasure zone to take a look, and meanwhile news of surrender came. Post-mortem showed the map was incredibly poor, and the desert had the richest part. Also, only two Griffin Conservatories on the entire map.
Thanks for the game!
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