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Season: "Winter 2013-14". Online games for rating (reports, discussions).

#664
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7.01.2014 ItsAmazing (blue, Citadel, Crag Hack, Crag Hack) Lose Chingis(red, Conflux, random, Pass, Galthran) JC, 142

Week 1 turned out to be very costly in terms of army. Heavy losses when taking 2 external Bear dwellings and clearing paths to them. The respawn is interesting because of 4 external Bear dwellings + 2 Dragon Utopias + 5 chests (the 2 nearest ones have 10k and 15k experience) and a refuge (never got around to hiking there). The exit to the GO is through rough terrain, so I wasn't in a particular hurry. A bugged adjacent zone with the opponent, but the issue was resolved peacefully. Crag Hack was leveled in the ideal direction — Attack, Tactics, Earth, Defense, Wisdom, Air. 1 Griffin Conservatory — level 2. Two Neelixes were built with speed boosters and chains to gather Bears and gold for their upgrade. By turn 125 — upgraded Bears and continued accumulating gold for week 3. By turn 132 — have 13 upgraded Bears. Gold problems, which are solved by taking a Dragon Utopia (3) — by turn 136 only a +4 shield, the rest are useless artifacts. Found a Town Portal scroll, started building GM4 in Inferno. On turn 141 I exit into the center and look for a path to the opponent. According to the Tavern info, the opponent has been in the center for a while and his stats are higher than mine, but I'm not discouraged and hope for a beautiful final battle. The opponent turns out to be much quicker and enters my respawn — the final battle is coming, and from the preliminary look, I'm in deep trouble. The final battle is lost because of Imps dealing 2k damage from the opponent, however I destroyed 90% of his troops. The game was beautiful and interesting, GG WP, thanks for the game:)