05.01 BA/IEHOK (red, Castle, Valya, Pikedram) def Redwhait_HP (blue, Rampart, Ivor, Kir), diamond, 217
The game really turned out great...
Under the castle there was a stable and an external dwelling of marks; they spread everywhere and broke through everywhere.
In the stone treasure zone, he took the swamp village, revealed 5 hives (and several more in the snow treasure zone), an external dwelling of vivs, a water book, and from the overview, highlighted a piece of the opponent's spawn and a grassy treasure zone behind the mountains, where a level 5 stronghold lies. A cunning plan arose for the second week: build a village near the upgrade of vivs, collect all the artifacts, hit Dragon Utopia in the underground zone, and take the stronghold with Dimension Door, then attack the main hero of the opponent.
On turn 125, with 15 gold per round from cows (from Pandora) and 50+ vivs, they take Dragon Utopia 1. There is a water book (which isn't that necessary), two amulets, and a resistance cloak. But on the earned money, 55 vivs are upgraded.
Next, according to the plan, a water book, a fifth-level hat, and on turn 131, I go to the opponent's main hero. Then comes a long and tedious struggle, wars with computer heroes, skirmishes with lesser creatures... The opponent is somewhere gathering strength; Valya also gathered a couple of Dragon Utopias and more artifacts. There are several heroes with water magic who actively help.
By turn 141, there are 8 castles, good control of the map, but I can't catch Ivor with Town Portal and wings). Several times, just a few squares were not enough to reach the opponent.
On turn 144, the first final battle. It lasted probably longer than the entire game before it.
Ivor 18-42-11 (about 220 mana), in his army: 31 grand griffins, 53 vivs, 4 hydras, 12 unicorns, 7 angels, 5+1 gr vivs
against Valeska 21-25-28 (about 300 mana) 4 angels, 15 grand griffins, 73 gr vivs, 136 marks, 86 lizards, and single gr flies. Valya has shackles.
In the final battle, all kinds of spells were used: implosion, antimagic, summoning earth elementals, mass slow, haste, resurrect, spell removal, healing....
At the end of this mess, the opponent had a stack of angels left and some other small things; I had three stacks of earth elementals under one hundred each, marks, lizards, and slightly more mana. From the opponent, there was a mass dispel, armageddon, and both heroes with all artifacts went into oblivion! The artifacts are, of course, all on the main heroes (including me, two water books and a fifth-level hat in my backpack).
After that, for the next week, the goal was not to be defeated by computer heroes)).
In principle, control of the map was mine (I controlled about 12 castles), income already increased to 17k per day + there was a necropolis village with the prospect of transforming hordes of skeletons and a piece of treasure zone, from which it was possible to get another 20 ducks.
On turn 216, the opponent is caught for the first time. There's a good Kir with 7 hydras and minor creatures. He was attacked by a mage with 80 mana, bolt, and a mixed zoo. Due to low morale, he couldn't finish the game right away - Kir buys himself off with 1 hydra and sits in the swamp castle, which is attacked the next day by Pikedram with 30 mana, bolt for 180, in his army: 8 gr castlekings, 25 griffins, and 10 grand griffins. And this is GG!
Thank you for the exciting game!
Thank you for the tournament; judging by the "successes" in others, all the luck was spent on this one.