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#115
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I took 2 resets and got Lorelei and Shakti with just a single stack, but I was still afraid to reset again fearing an even worse layout underground. I spawned on top immediately; the respawn from the overview was considerable, with a Dragon Utopia and scattered gold. I decided that on such vast expanses I would definitely find something interesting for myself. However, scouting in the first week showed that, although the respawn was huge, it was absolutely hopeless. In my modest opinion, it occupied 1/3 of the surface, but everything on it, besides the aforementioned Dragon Utopia, was: another 2 mini dwarf dwellings in different corners and 7 crypts—also in the corners—and a two-level Griffin Conservatory. Oh, yes, I forgot about 2 harpy hives and one Troglodyte. Exits to neighboring respawns were behind blocks of 50-99 gr. lizards into the swamp, another respawn—50-99 regular, and another road to the underground behind 20-49 Evil Eyes.
I decided, since the respawn is big—to collect money, build up the town as much as possible, gather all the harpies, portal them, and by day 131, possibly use them to break the GO with oil. In parallel, I am building the Mage Guild at home.
Week 1 ends with 1-6 in the Citadel. On day 121, 60+ gr. harpies under Crag Hack's command break everything. I thoroughly clear the entire respawn, break into the underground—there's a double. In the end, I build it up too. At home is Castle, in the double is Citadel with cats without Minotaurs. On day 131, the question arises: break the GO or the Dragon Utopia—I decide to take the Dragon Utopia. I gather everything I can, scrape together all the gold I can, and on day 133 I take the home level 3—only the Dragonbone Necklace is useful. I head off to the GO. On day 134, suddenly not far from the double in the underground, Valessa appears on 5 angels in a single stack—need to catch. Crag Hack gives his 2 angels to the scout hero, breaks into the double from there, and with the remaining force I attack. I have first speed from the cats—blindness and I kill. Judging by Valessa's stats—she was a scout hero and was charging somewhere unknown through the metro to the opponent—I got scared. What if he has 5 hives of marksmen there or something else... Going to the GO—that's almost 2 days of travel again. I finally decided to check the treasure zone... well, then one thing led to another. In the end, day 214 came: I built up to Black Dragons at home, in the double 1-6 in Castle, took 4 Dragon Utopias (2 max and 2 mini). I have everything except Town Portal. The guilds at home and in the double gave nothing worthwhile. In the end, on day 214, with all my force, I break the GO, take the main, where Arch Devils are already standing, upgrade my 2 out of 7 (no gold left) and kill Monere with an Arch Devil on the run.
Thanks for the game.
ICQ: 564224919
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
2sm4d(3)
Game Length
214 days
Game Date
1/2/2014
Reported
1/2/2014 9:40 AM
Rating Impact Archived
Toganash 1578 1590 +12 ↑
Blackpoint 1505 1493 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/2/2014 10:04 AM