Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
The second stage of the "Van Kanighem" tournament.
The ban exists and is borrowed from the rules that have been used in dozens of tournaments.
Therefore, in tournaments, those who play better win, not those who have more time to repeatedly save and load the game to catch up on weeks of growth and enemy heroes.
The ban on using a developed enemy hero is needed so that players play, and not their heroes. This again sharply limits the possibilities of saving and loading and puts in the first place not the availability of free time for the player, but his skill. The same applies to graveyards, caves, and so on.
If you think about it, the result is a kind of compromise between offline and online play.