Bio:
One could say that Mike's life was like a marble staircase leading upwards, at quite an acute angle. Growing up in Helligate, in a large village near the forest, he distinguished himself from childhood with his dexterity, agility, and keen observation skills. At 14, he left home and joined a group of forest rangers as an assistant. The unit combined the functions of hunters with legal authorization from the king and a forest guard. Mike helped track game and poachers; once, when capturing a boar went wrong, he also demonstrated decent close combat skills, managing to dodge the enraged beast and strike it with a dagger in its vulnerable spot.
Upon reaching adulthood, he enlisted in the royal army, where he was accepted into a reconnaissance squad. Nothing particularly eventful happened; service both in intelligence and counterintelligence proved successful for the young man, aided not only by his natural attention to detail but also by his good mind and quick memory. Mike even managed to serve on the border with Catharia and capture several spies. Time passed, and finally, the guy reached what seemed to be the peak of his career. He was accepted into the Order of the Golden Finger, receiving the sacred task of serving the king until his last breath. Mike became the youngest member of the order in its entire history, although he wasn't burdened with overly important tasks; he justified the title of "king's eye" as well as he could, managing to uncover several conspiracy attempts and remove some dangerous individuals from court.
But the marble staircase of his life turned into a rope bridge that almost broke. A fateful celebration of Illumination shattered Mike's whole world. The order disintegrated, half of his friends and acquaintances defected to another faith, and half were killed or disappeared without a trace. The king was dead. Mike had nowhere to go except the forests, which he knew like the back of his hand. While on the run, he didn't know what to do; Mike even contemplated suicide. But eventually, he decided to go where his skills could be useful and serve a good cause, to a place where he might find a purpose in life again – the Order of Watchers.
Mike was easily accepted into the ranks of the servants. Under the leadership of Waimond Lancaster, he performed not too complex or important assignments for the Order. However, the latest assignment took quite a bit of time and effort. What seemed like an ordinary hunt for monsters terrorizing one of the large villages in Helligate turned into a confrontation with a very powerful witch. The group, which included Mike, nearly perished, but everything worked out successfully in the end. Unfortunately, after this hunt, he fell somewhat out of touch with the general life of the Order, so upon returning only now to the castle, Mike immediately went to Waimond to inquire about the latest events and any new assignments.
Character:
Mike is a man who tries not to stand out from the crowd. He is equally pleasant to everyone, and it cannot be said that this is hypocrisy. Mike is a humanist; he enjoys people, but he skillfully maintains the necessary distance, without getting particularly close to anyone. However, if he does get closer, he becomes a good and loyal friend, but unfortunately, after the events of Illumination, he lost all his friends and has yet to find new ones. After being rejected by a popular girl from his village when he was 13, he hides a foolish, unhealed wound in his heart, considering love and other things nonsense and unnecessary pursuits. Attentive, caring, intelligent, literate, quite charismatic, able to smile sincerely and kindly, not religious, and doesn't burden himself too much with rules of morality imposed by society; he has his own code of principles and an understanding of honor and duty, which he follows.
After Illumination, he feels strong dislike for Ataraxians, Catharians, and Lunars, but hides this within the Order. He doesn't hate wizards, but he also doesn't show them any particular sympathy. Perhaps because most of his assignments involved tracking monsters and people who did truly evil deeds. Hearing about the unification of Helligate under Friedrich's leadership, he sometimes thinks about returning and serving under the new king, but tries to dismiss these thoughts, convincing himself that his place is now with the Order.
Skills:
Scout
I (5) The scouting skill is acquired, thanks to which searching for any information even on a vast territory is done much faster. It becomes possible to track living creatures by their tracks.
II (4) +4 to dexterity, +15 to health
III (4) The "invisibility" skill is acquired. The higher the dexterity, the lower the chance of being detected. Used outside of combat.
IV (4) +4 to speed, +15 to health.
Forester
I (5) The herbalist skill is acquired, allowing him to collect ingredients and brew potions from them.
One-Handed Weapon
I (3) The ability to parry an enemy's attack is acquired. The higher the dexterity, the higher the chance.
Equipment:
- One-handed dagger.
- Cloak made of strong leather.
- Light chainmail that doesn't restrict movement.
- Bag with a basic set of useful plants just in case.
- A certain amount of gold. Not too much; specifically, it will be up to the GM.
Am I right in understanding that the Game Master will assign my characteristics?