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Season: "Winter 2013-14". Online games for rating (reports, discussions).

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#391
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22.12.13 Toganash (blue, Dungeon, Shakti, Shakti) def Гриша =) (red, Necropolis, Galthran, Galthran), JC, 137
I picked all the rests and had to play what I got. By day 113 I had opened almost the entire respawn; interesting points: an external dwelling of minotaurs (too far away), an external dwelling of Scorpicores (awkward ranged guard), 3 Dragon Fly Hives all in different corners of the map, 1 Griffin Conservatory as a two-weeker, 5 external dwellings of Troglodytes, 3 Dragon Utopias, and the native town Dungeon. The exit to the center was through devils and black dragons, and I had to beat both guards. I had no idea how to play this; I wanted to forfeit several times, but decided it wouldn't be fair to my opponent, and there's always hope that the opponent will throw or that his layout is also not "ideal," since he had no rests either.
It wasn't possible to gather everything on the respawn quickly, and there wouldn't be a good power stack from all this. The only power stack was Troglodytes, so I decided not to bother with the external dwellings of minotaurs and Scorpicores but gathered all the Troglodyte dwellings and placed them in the portal. However, since many things were taken by scout heroes, I couldn't properly accumulate Troglodytes by the time I entered the center, and the dragons also nibbled on them there. On day 125 I crawl into the center (thankfully the 3 Dragon Fly Hives weren't minimums — 25 Wyverns each).
The red player was already running things there, so without much thought (especially since the center wasn't impressive in terms of richness or convenience, and Shakti doesn't have Pathfinding), and after losing the remnants of the Troglodytes, I break through to the Fire Magic book hoping for an Armageddon in the future, or, if lucky, to level up/free a scout hero from prison to harass the opponent.
At home, I had nothing to take the Dragon Utopias with, so I urgently level up Alamar's Literacy; he teaches Shakti "Resurrection," and all three Dragon Utopias fall. I get stat artifacts and Wings. On the next turn, I take the Dragon Utopia on the edge of the center.
The opponent's main hero runs to my respawn. Seeing this, I hire a scout hero in the town where GM4 with Armageddon is built; the scout hero splits back home and teaches Alamar. At home, I build the Scholar, and all hired scout heroes automatically raise Wisdom, learn Armageddon from Alamar, take the Wheel for +1 spell power from the castle, and head forward to do hara-kiri on the opponent with Armageddon.:smile13:
This repeats about 10 times, probably (I imagine how nervous the opponent was:smile30: ), until only Skeletons and up to 10 Liches with Wyverns remain from the opponent's army, but I run out of time (unfortunately not chess time). Alamar with Armageddon is still 500 movement points left at home, but the opponent's main decides not to take the castle (and I wouldn't have minded), but teleports to the castle in the center and attacks Shakti, who after capturing the Dragon Utopia in the center didn't make it home (no Town Portal). But immediately after, a corpse is dropped on the 2600 Skeletons, of which 8 remain, plus a couple of Liches and Wyverns. GG.
P/S: The opponent apparently didn't find Red Orb or decent magic.
Thanks for the game.
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