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#1006
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Volodymyr
Group C

20.12.2013 Volodymyr (Red, Castle, Valeska, Tamika) def Browser (Blue, Necropolis, Clavius), 8mm6a, 142


We took all the restarts, it went smoothly accordingly :) On the first day, 6 heroes, and I got so carried away that I forgot to leave money for archers, I had to build a market, which, by the way, later helped a lot. Found external dwellings for archers and knights, that was the good stuff. Other than that, Tamika broke through to the sand. And when I see sand, my mood immediately drops to zero; it just so happens that if a game starts on sand, it's poverty all the way to the end, and this game was no exception. I broke through a strip of knights onto grass and hit a pack of Rocs behind a barrier. I decided to transfer to the other flank via Rizza, to break through the entrance to the underground, because if the Rocs wipe me out, there's nothing left to live for, but at least this way there'd be a direction. On 116, Tamika reaches level 9 with Expert Earth, having given up Pikemen, 3 Knights, 6 Marksmen, a few Skeletons. Built horses in the Fort, bought 2 Griffins in the Refuge.

On 123, Valeska broke through to the center village, Tamika, after studying Slow at home, moves in the same direction, on 124 takes a Naga Bank, and on 125 is 1 tile short of the Conflux village; thanks to the Naga Bank, horses are bought and a +4 Crown is taken, not far from the main base.
Loading 126, I park Tamika to replenish mana, the main army: 150 Skeletons, 35 Marksmen + 4 home horses, without Oil you can't really fight much. Built a Citadel in the Castle, a second Guild in the Conflux, thanks to another Naga Bank in the center.

On 131, a barrier with 10k experience, and the main army goes home to pick up the Medusa Hive and Dwarf Cottage, since money is extremely tight. The chains don't link up, the main army stays on the home respawn, and Tamika, on her own risk, on Air Elementals in the center. 132 — we're alive, only the Medusa Hive is taken at home, transferred to the center, where Mullich picks up 6 Wyverns, and Tamika runs back to the underground — to fight the computer and head to the other center respawn, since there seems to be no road to the Conflux for the opponent. Alamar, meanwhile, clears the shooters on the grass, behind the sands, buying 2 War Yun and a Ghost in the Refuge. On 135, I double mana at the computer's Dungeon, after a quite pleasant meeting with Sephiroth with a 5th spell. :smile30: On 136, I upgrade the Griffins, since I need to go into the Griffin Conservatory with upgraded stacks, and the best speed is 7, on the horses. Tamika takes 3 Angels and positions them in front of the teleport to the center; the main army, just in case, stays near the Dungeon.

On 141, an overview opens, the center village is still neutral. On 142, Clavius appears from the teleport on upgraded flies and the main army on a X. I bring +27 Crusaders from the Castle growth and attack the X on the last MP. GG

Scary map, only shield +3 for stats, 1 Griffin Conservatory and 1 Wood, no Stables, Logistics on none of the heroes — apparently it was even worse there.

Thanks for the game!

The start was in the underground — Isra with Clavius — a bit of meat — basically I spread out — saw a Dwarf Cottage and went in with Isras — thought it was 10 — turned out to be 15 — crawled out with 30 Skeletons — :smile39: — 2 directions — chose the one with the treaders and fewer blocks — no external dwelling — no money — the map is sad — crawled up top with a Rona corner treasure — everything was blocked by guards that couldn't be broken through without losses — Clavius leveled slowly even though good — not a single Necro had 3 Necromancy skill — just a disaster of some sort — in 4 weeks I only necromancied 300 bones — 0 artifacts — 0 Griffin Conservatories — 1 Dragon Fly Hive in the middle of nowhere — on the bright side, the computer Bog player was generous, all the meat was unbought and the Capitol — we finished playing already towards morning — overall a very bad game turned out — the last move ticked so much that Clavius simply didn't walk and didn't pick up the troops — I barely gnawed through all the corners — the exit to the center was blocked by great Medusas 50-99 for an artifact and resources — further on, Cyclopes — there was nothing to break through with — found a Necro Amulet in a corner, grabbed it, and a couple of turns before GG a Fur Coat — had money, could have paid off and ran around — but just had no desire and it was 4 AM — considering I woke up at 5) thanks for the game

Regarding the last game in the group — Redsnow — it's very hard to play him — we have an 8-hour time difference — sometimes he can't, sometimes I can't — dunno in general.

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