Group C
20.12.2013 Volodymyr (Red, Castle, Valeska, Tamika) def Browser (Blue, Necropolis, Clavius), 8mm6a, 142
We took all the restarts, so it gave out accordingly :) On the first day, 6 heroes, and I got so carried away that I forgot to leave money for the archers, I had to build a market, which, by the way, helped a lot later. We found external dwellings of archers and knights, that's the good part, otherwise, Tamika broke through onto the sand. And when I see sand, my mood immediately drops to zero; it just so happens that if the game starts on sand, it's poverty until the very end, and this game was no exception. I broke through a strip of knights onto the grass and ran into a pack of Ruhks behind the box. I decided to switch Rizza to the other flank, to break through the entrance to the underground, because if the Ruhks beat me down, there's nothing left to live for, but at least this way there will be a direction to go. On day 116, Tamika reaches level 9 with Expert Earth Magic, having given away the Pikemen, 3 Knights, 6 Marksmen, and a few Skeletons. The Horses were built in the Fort, and 2 Geese were bought in the Refuge.
On day 123, Valeska broke through to the center village, Tamika, after studying Slow at home, moves in the same direction, on day 124 takes a Naga Bank, and on day 125 is 1 tile short of the Conflux village, using the Naga Bank to buy Horses and take the +4 Speed Hat, not far from the main.
We load at 126, I set Tamika to replenish mana, the army: 150 Skeletons, 35 Marksmen + 4 Horses from home, you can't really fight without spell power. I built a Citadel in Castle, and 2 Guilds in Conflux, thanks to another Naga Bank in the center.
On day 131, a box for 10k experience and the army goes home to get a Medusa Hive and a Dwarf Cottage, because money is very tight. The chains don't connect, the army remains on the home respawn, and Tamika takes a risk on air elementals in the middle. Day 132 - we're alive, only the Medusa Hive is taken at home, then transferred to the center, where Müllich picks up 6 Wyverns, and Tamika runs back to the underground - to fight the computer and head to another center respawn, because the road to Conflux on the opponent's side apparently doesn't exist. Meanwhile, Alamar clears the shooters on the grass, behind the sands, after buying 2 War Yun and a Ghost in the Refuge. On day 135, I double the mana from the computer's Dungeon, after a rather pleasant encounter with Sephiroth with a 5th spell. :smile30: On day 136, I upgrade the Griffins, because I need to get into the Griffin Conservatory with an upgraded stack, and the best speed is 7, which the Horses have. Tamika takes 3 Angels and stands with them in front of the teleporter to the center, the army, just in case, stays near the Dungeon.
Day 141 reveals the overview, the center village is still neutral. On day 142, Clavius appears from the teleporter on upgraded Wights and the army on Xsi. I bring the weekly growth from the castle + 27 Crusaders and attack Xsi on the last MP. GG
A scary map, for stats only Shield +3, 1 Griffin Conservatory and 1 Wood, no Stables, Logistics on none of the heroes, apparently it was even worse there.
Thanks for the game!
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