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Here’s another suggestion for a minor rule adjustment. Chess timer 16-6-1: of course, 1 minute for battles is too short. An average battle always lasts longer than 1 minute. I’m not talking about level 1 units, but even with level 2 units, you rarely have enough time in 1 minute, and there are dwarves and golems that take a long time to defeat. Besides, I’ve always thought that Heroes is more like chess than Counter-Strike. The point is to think everything through correctly, not to show off mouse control skills. I suggest increasing the battle time to 5 minutes. Even if there are a lot of opponents, 5 minutes, I think many will agree to increase it by 1 minute.