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Terra dei Demoni

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#266
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ColdRain
That's a silly rule because of the lack of secondary resources, just like on Mine-Nost, the absence of a path to one of the resource nodes isn't grounds for an objective restart. On Small Map, the absence of one of the treasure nodes also isn't grounds, but here it is. :) Moreover, a new reason for a restart was immediately added to the rules upon the first request. Double standards rule.
Since this is the first tournament on this map template, the rules are being formed in the process. Several changes have already been made, both to the template and to the rules, and as new nuances are discovered, new changes may be made.

On Mini-Nost, the absence of one of the resource nodes isn't as decisive because there's a lot of territory, and clearing it all takes a very long time; the game usually ends sooner. But here, there's little territory, and your own half of the map can be cleared in a week or two, and secondary resources are the main source of profit. Especially native secondary resources, which are taken into account when planning the strategy.

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