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Nature Structures

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#126
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The question is different: what other magic should we take for our nature mage?

Again, it depends on the circumstances... on the opponent... But there are two decent initial options:
1) Nature+Death+ and if we're talking about increasing spell power, then Chaos
That is, in the first stage we have a druid, then a demonologist (+50% to the effect of demon summoning spells), and with chaos magic already an archmage, who receives +20% to the effect of casting all spells (I emphasize all)
2) Nature+Order+Chaos
First also a druid, then a Conjurer! A very good guy, I recommend him, because he receives 20% to the power of creature summoning and illusion spells (I emphasize Illusions too!), and Chaos to strengthen all spells already.

In general, other combinations can be used. For example, instead of Chaos it can be useful to take Life...