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"and if you remember the time when there was a trend of moving away from the 2cm4d3 strategy. in the end, everything came down to an even more simplistic option - Jebus."
I would like to ask, why do some players say that Jebus is unbalanced. Well, I understand "different strokes for different folks," but still, why?)
I wouldn't say it's "unbalanced." The main problem with Jebus is that the imbalance in the game is too noticeable: one player gets X and reaches 12Y, while the other gets X/2 and reaches 12Y*2. Even a difference of 1 day is very significant. And if the conditions are equal and the execution is approximately the same, the red player will win. However, for beginners, Jebus is a useful template; it allows you to practice clearing spawns and capturing various objects with minimal armies.