Auto-translated
I've been wanting to know this for a while. If anyone remembers "The Restoration of Erathia," there was a Time Market that allowed you to forget certain skills, either for money or something else – I think it would be great to bring that feature back. There was also a tower where you could pay 1000 coins to change the name of the upcoming week, say, make it "Week of Ifrits," and if you're playing as the right faction, you'd get a +5 bonus to growth in your castle. This isn't overpowered because after paying 1000 coins, you don't know which week the mages in the tower will choose; it's all based on luck, and standing there and spending money at the beginning of the game is like playing a slot machine: you know, where you put in 5 rubles – it's all similar: Magic Tower, a horse in front of a pole)). But I think the game would be more atmospheric.