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Races in Heroes 5.

#40
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I play all factions myself, of course, but I prefer the Dark Elves because throughout the game, there's a symbiosis between their army and hero, and they work very well together. There's an opportunity to adapt flexibly, like with Darkness and Chaos: subdue the enemy and lead them through fire walls! Light Elves are in second place. The hero and army also look good together, but it's sometimes quite simple and boring to play as Light Elves; there isn't that tension you get when playing as Dark Elves. Humans are in third place. The hero doesn't do much significant on the battlefield, especially in the early game. But the army... it very beautifully and efficiently crushes the opponent; the units interact very well with each other. The problem with Mages is their uninteresting start: 100-150 Gremlins and Ballistas for almost the entire game, and they use them to defeat Utopia. The city and the rest of the army are very expensive in terms of resources. In the end, it's great to run around with mini-arts, but for the whole game, it's just Gremlins and Ballistas and the hero... Demons are a terrible headache; you constantly have to struggle in the early game. It's a beautiful race, but it's still a headache. The Undead are a very strong and interesting race; the hero and army are a great combination, but for half the game, you have to fight through such tough neutral creatures, it's a headache, but it's worth it, unlike the Demons. Orcs have few options in battle; there's no magic, and you can't surprise the enemy with anything; you just level up, accumulate, and go forward. Dwarves are incredibly slow, both in battle and on the map; you just fall asleep...

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