6 minutes is of course too little for smk, at least 8 needed. If it can still be changed then I'm changing my time to 8mm6a from 8 to 10 minutes.
Igra leveled terribly, useful only intellect and water, found a scroll of water elementals, in a level 5 Mage Guild in Necropolis chain level 4 and implosion level 5, but wisdom was nowhere to be found at the starting point. At the start of week 4, Solmyr stole a +5all sword right from under my nose with 20-49 black knights and ran back, but on 137 he came to my Necropolis town with 120 mana and a chain lightning band of nearly 600/for 18 mana, Igra managed to break through and build the town. In the first FB in the castle he killed my entire army with chain lightning: 5 champions, 5 black knights, 15 minotaur kings, 51 archers, 2 behemoths, 530 skeletons, 10 wyverns, saving 200 mana and 36 water elementals/for 20. In the end the invader, having lost 4 angels, 12 wyverns, 2 nagas, 80 gremlins, 3 mages, a few gargoyles, killed my entire army and retreated with 4 nagas and 67 gremlins (strangely I got no experience from that). By 147, Igra quickly chopped another 300 skeletons in the seer's hut, swapped the ring of life for 15 greased manticores, and recaptured the cloak of denial :smile13: and managed to return to Necropolis by the time Solmyr came back. In the 2nd FB without the chain lightning band no chance, as for the mass slow curse Igra had mass cure.