The logistics system remains the same, which I don't like at all: the teleportation is tied to sieges (what's the point of that?), and there's no portal to the city; without it, the journey to the Sulfur Mine and beyond is just a slog. You spend almost a week returning: you go and go, and nothing happens. Gathering 100 units of resources is incredibly tedious (two weeks went by with the hero standing still and pressing the "next turn" button). Due to these delays, the excitement of the map is lost. But it's undoubtedly a strong map, and I recommend it to everyone. Once again, many thanks to the author. :smile02:
The logistics system remains the same, which I don't like at all: the teleportation is tied to sieges (what's the point of that?), and there's no portal to the city; without it, the journey to the Sulfur Mine and beyond is just a slog. You spend almost a week returning: you go and go, and nothing happens. Gathering 100 units of resources is incredibly tedious (two weeks went by with the hero standing still and pressing the "next turn" button). Due to these delays, the excitement of the map is lost. But it's undoubtedly a strong map, and I recommend it to everyone. Once again, many thanks to the author. :smile02: