We played random, this pair came up, dwell - only 2. Nobody decided to restart. I got Lucretia right away, my opponent got Crag Hack. My starting position was very unlucky - portals at opposite ends of a long narrow zone. In the first week, I barely necromanced anyone, just lost a fair number of troops. The second week was a plague week. Most of the week passed while I cleared portals and chose a better adjacent zone. In the end, I only reached the centers in the middle of the third week. The simultaneous turn broke, and the enemy appeared in the same center - apparently, they had already been running around the centers for a while by that point, looking for the treasure zone. Realizing there was nothing for me there, I retreated home, finished teaching Darkness for Summoning, and went to break the GO. On month 1, week 4, day 6, I captured the enemy's castle with a bunch of unrecruited creatures. A couple of days later, Crag Hack came running. I cowardly holed up in the castle despite having an army advantage. Although the opponent banned Darkness, magic still made a bit of a difference.
Thanks for the game!